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Changing Opacity With Objmtloader

I am currently working on a project with three.js which include the usage of the OBJMTLloader.js, loading the obj and the mtl file Here is my code: var loader = new THREE.OBJMTLLoa

Solution 1:

In your loader callback, you can use a pattern like this one:

object.traverse( function( node ) {
    if( node.material ) {
        node.material.opacity = 0.5;
        node.material.transparent = true;
    }
} );

three.js r.64

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